AI Insights · Timothy · April 2022
Top 5 Snake Games on Android in Germany: Q1 2022 Performance
Discover the performance trends of the top 5 snake games on Android in Germany during Q1 2022, including metrics on downloads, revenue, and active users.
In Q1 2022, the top 5 snake games on the Android platform in Germany showcased varied performance trends in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into the performance of these popular games.
Snake Rivals - Fun Snake Game by Supersolid saw fluctuating weekly revenue, peaking at around $697 in late February. Weekly downloads trended downward, starting from approximately 1.1K and ending the quarter at around 804. Active users also experienced a decline from about 4K in late December to 3.3K by the end of March.
Little Big Snake from Shockwave LLC showed a steady increase in weekly revenue towards the end of the quarter, reaching up to $711 in the last week of March. Weekly downloads saw a significant rise from 1K at the beginning of the quarter to around 1.4K by the end. Active users similarly increased, peaking at approximately 4.9K in mid-March.
Worms Zone .io - Hungry Snake by CASUAL AZUR GAMES experienced modest weekly revenue, with a notable peak of $375 in mid-March. The game’s weekly downloads and active users showed a general downward trend, with downloads decreasing from about 12.9K to 6.3K and active users dropping from 171.5K to 139K over the quarter.
Snake.io - Fun Snake .io Games from Kooapps Games maintained relatively stable revenue, peaking at $125 in late January. Weekly downloads began strong at around 18.9K but declined to 17.6K by the end of March. Active users saw a notable increase in January, peaking at 188.9K, before stabilizing around 129K towards the end of the quarter.
slither.io by Lowtech Studios showed a steady performance in weekly revenue, with minor fluctuations around $43. Weekly downloads were strong, peaking at 18.4K in late February, before tapering off to around 9K by the end of March. Active users mirrored this trend, starting at 124.6K and ending the quarter at approximately 97.4K.
For more detailed insights and data, visit Sensor Tower.